Virtual Reality Simplified for Non-Programmers: Part II

Thursday, February 8, 2024

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Virtual Reality Simplified for Non-Programmers: Part II

Join us for Part II of our series: Virtual Reality Simplified for Non-programmers

Creating a virtual reality experiment in a research context is much more than simply getting your participant inside a virtual environment. There are protocol design aspects specifically required for scientific research, which we will address in this training.

In Part II, we walk you through creating an experiment step by step. We will follow up with a review of the various tools available for researchers to create experiments in virtual reality.

Topics include:

  • Setting up objects and environments
  • Logging participant information
  • Making use of video capture
  • Configuring onscreen instructions
  • Interacting with objects and the environment
  • Adding questionnaires, rating scales
  • Using csv/text files to configure experiment options without coding
  • Logging eye tracking data, face tracking data, and other behavioral data
  • Randomizing trials
  • Synchronizing with physiological data

In Part I, we reviewed virtual reality use cases for non-programmers.

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About Alex Dimov

Alex Dimov (BIOPAC Systems, Inc.) has been teaching workshops on the topic of physiological data acquisition and analysis for nearly 15 years. While at UC Santa Barbara he was an instructor for The Advanced Training Institute for Virtual Reality in Social Psychology. He joined BIOPAC as an application specialist and now oversees European Sales for BIOPAC.

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