Stim-Response | Virtual Reality

Modular construction...extreme flexibility

MP systems offer features to support nearly every physiological recording scenario. The following advanced features apply to the application you selected.

If you don't see an Advanced Feature that interests you, please contact BIOPAC so we can identify the best solution for your particular need.

Camera Systems – Multi-Subject Monitoring

New Multi-Subject Video Monitoring Systems BIOPAC now offers multi-subject video monitoring systems. The new Camera Systems record multiple subjects or camera angles and AcqKnowledge media functionality synchronizes the video to any physiological data being recorded with the MP150 Research System. High frame rate (100 fps), multi-subject, and standard USB cameras triggered by the AcqKnowledge Stimulator […]

Eye Tracking

Add Eye Tracking to gather meaningful insights on attention and decision making. BIOPAC offers an array of eye tracking systems that are easily integrated with a VR system. VIRTUAL REALITY EYE TRACKING ANALYTICS LAB Create VR eye tracking experiments and transform how you analyze human behavior A simple yet powerful solution for setting up eye […]

Network Data Transfer – video demo

Run 3rd-party applications in parallel with AcqKnowledge AcqKnowledge with Network Data Transfer has the capability to send all of its channels over the network to other computers as well as the same computer. The data from AcqKnowledge—such as physiological recordings, digital markers, and calculation channels—can be used in real time by other applications.

VR – Acrophobia

Usage Guidelines This demo is also intended to serve as a tutorial on how to construct a virtual reality experiment. It can be fully modified and has been designed in a modular format with extensive comments to allow reuse of parts in other experiments. Code is written in the Python programming language and extensive support […]

VR – Cue Reactivity

In this demo, the participant is exposed to a sequence of rooms along a corridor that contain different stimulation environments. Four neutral environments and four smoking environments are included.

VR – Environment Resources

3D model library Models can be used within the VR platform only.

VR – Fear of Flying

In this demo, the participant is seated in an airplane and experiences normal flight, turbulence, and landing. Tactile feedback is employed to increase the experience of presence. Usage Guidelines This demo is also intended to serve as a tutorial on how to construct a virtual reality experiment. It can be fully modified and has been […]

VR – Iowa Gambling Task

In this demo, participants follow the Iowa Gambling Task, a classic experiment in which participants choose between decks of cards with different payoffs. The skin conductance response before and after making a choice can be easily analyzed due to the marking of events from the experiment in the physiological record. In addition, the appearance of […]

VR – Public Speaking

In this demo, a social anxiety scenario, the participant delivers a speech in front of an audience. The audience attitude can be varied by the experimenter between different states (e.g., friendly, hostile, and indifferent). The number of avatars and room size can be controlled.

VR – Vizard VR Toolkit

The Vizard VR Toolkit (developer edition)  is included in all workstations Use the VR Toolkit virtual reality interface software with your BIOPAC data acquisition and analysis system to synchronize events from the virtual world with the physiological data record, allowing accurate and automated data analysis. 

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New Citations | BIOPAC in VR Studies

Virtual reality has expanded research capabilities, providing researchers with the ability to...

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