VR Biofeedback

Hardware Package: Wired
Applications: Stim-Response | Virtual Reality
Advanced Features: Interface With Third-Party Transducers, VR – Acrophobia, VR – Cue Reactivity, VR – Environment Resources, VR – Fear of Flying, VR – Iowa Gambling Task, VR – Public Speaking, VR – Vizard VR Toolkit, Consumer Neuroscience – Virtual Reality

VR Biofeedback

VizMove turnkey VR System plus biofeedback link to tightly sync immersive events and real-time physiological response data from your existing MP160 Research System—change the world based on subject’s response; choose Seated, Standing, Walking, or Projection VR.



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