Creating a Stimulus Presentation experiment in a Virtual Reality (VR) environment is a technique used in many different life science research protocols. After showcasing the possibilities in last month’s online event, we will now demonstrate how to develop a VR experiment while integrating physiological data into the paradigm.
BIOPAC will present a basic template for creating an experiment in VR. A participant will interact with sequentially presented 3D objects, then we will analyze the physiological and behavioral responses. In this specific example, food items will be presented, but the paradigm could be modified for other stimulus presentations.
What You Will Learn:
How to create a VR experiment with physiology data from start to finish
A sample workflow for working with 3D models, adding sounds, creating user interactions, and coding
How to design the experiment so the data is easy to analyze
How to automatically analyze the data
With this knowledge, you can build a plan and begin work on an optimized VR + Physiology experiment.
Alex Dimov (BIOPAC Systems, Inc.) has been teaching workshops on the topic of physiological data acquisition and analysis for nearly 15 years. While at UC Santa Barbara he was an instructor for The Advanced Training Institute for Virtual Reality in Social Psychology. He joined BIOPAC as an application specialist and now oversees European Sales for BIOPAC.
Projection-based virtual reality is a powerful immersive medium that makes it easy to experience VR applications without the need for heavy headgear or cables. With unobtrusive wireless sensing technology, researchers can easily measure their physiological and behavioral responses.
You Will Learn To: • Understand key principles of combing virtual reality + physiological data recording • Mark events from the simulation into the physiological record • Access physiological data in the VR environment for biofeedback and control • Set up a projection-based virtual reality simulation room • Analyze the resulting data
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