VMG provides a convenient means for assessing rehabilitation progress following sports injuries such as ACL tears due to its ability to be utilized under conditions which reflect the multi-segment, closed-chain activities associated with functional activities.
That VMG provides both an absolute and reproducible assessment of muscle effort permits both right/left comparisons within an individual, as well as the opportunity to track rehabilitation progress over time where left/right comparisons are inappropriate or not possible.
Vibromyography (VMG) has distinct benefits over dynamometry in that VMG recordings reproducibly reflect absolute muscle effort up to 100% of maximum voluntary contraction. Correspondingly, VMG can be used to simultaneously evaluate individual muscles (e.g. antagonistic muscle pairs) either over time or to identify left/right differences. This application note addresses how VMG can be used to assess quadriceps rehabilitation progress in a young adult male following ACL reconstruction.
The ACK100-ETG AcqKnowledge licensed functionality key enables users to import eye tracking glasses data and video to synchronize in AcqKnowledge software with physiological measures and stimulus presentation for a comprehensive research study. The import license is compatible with data and video from Argus eye glasses (EYE-ETV) as well as Tobii Pro, or SMI eye glasses. Watch Eye […]
BIOPAC combines eye tracking with mobile data logging and physiology data collection to run experiments in the lab or in the real world BIOPAC Systems, Inc. is pleased to announce new eye tracking integration for researchers who conduct experiments from mobile participants in diverse locations. ETVision (EYE-ETV) eye tracking glasses now integrate with BIOPAC wireless systems and software, […]
Impact of Green Space on Stress Reduction Research studies show that the increased exposure of urbanization, traffic noise and pollution has been correlated with increasing levels of stress. However, do greener, more natural environments provide the opposite effect, restoring human well-being and contributing in stress reduction? Researchers compared user experiences in Virtual Reality (VR) scenes […]