This package provides instruction, source code, and audio + 3D art files to Create a Stimulus Presentation Paradigm in VR.
The example presents food items but the paradigm can be modified for other stimulus presentations. The program starts and stops AcqKnowledge (ACQ) automatically. Simply load all 3D model files in the stimuli subfolder and then randomize the order of object presentation. Pre-loads all models in the queue to reduce lag. When an object is grabbed, a marker is sent indicating the object name. Mean and minimum distance to object for each trial are reported as markers in ACQ. Sending markers to ACQ is optional and set in a variable.
VR | Stimulus Presentation Paradigm - Food Grabber
VR | Stimulus Presentation Paradigm - Transforming Models
VR | Stimulus Presentation Paradigm - Instrumentation
VR | Stimulus Presentation Paradigm - Food Presentation